GLORY ICONS
Glory points makes the game more exciting and show the player's fighting prowess. Each player has a glory icon (you can see it in chat or if you click on his name or click on one of his cities). We all start with a rabbit. You will keep the icon representing the level you have achieved, even glory is being reset.
Rabbit 0
Ram 1,000
Horse 2,000
Stag 4,000
Snake 8,000
Eagle 16,000
Lion 32,000
Dragon 64,000
Shark 65,000 - 249,999
Glory is a new score that allows you to show off your skill in battle and see how you stack up against other players. It is determined by your success in player vs player (PVP on offense/defense)encounters.
Glory is gained by fighting other players. The total amount of Glory gained per battle is determined by a few different factors.
The amount of Glory gained from a battle can be seen on the resulting Battle Report.
NOTE: A portion of Glory can be awarded to the reinforcer. The amount of Glory gained is relative to their contribution (troops defended successfully against the attack). For example, if the reinforcer provides all the troops that defended, then that player is entitled to all the Glory.
Glory is gained by fighting other players. The total amount of Glory gained per battle is determined by a few different factors.
- First, offensive actions are weighted more heavily than defensive actions. This means that you will receive more Glory from attacking another player than by successfully repelling an attack.
- The amount of Glory gained is relative to the amount of Might that you remove from your opponent. In other words, the more Might that your opponent loses in a battle, the more Glory you will gain.
- Finally, players who attack opponents with higher Might will gain more Glory than those who attack players with equal or lesser Might. There is no reward for picking on the little guy. Attacking players with significantly lower Might than you will provide no Glory.
The amount of Glory gained from a battle can be seen on the resulting Battle Report.
NOTE: A portion of Glory can be awarded to the reinforcer. The amount of Glory gained is relative to their contribution (troops defended successfully against the attack). For example, if the reinforcer provides all the troops that defended, then that player is entitled to all the Glory.