sample :
Faction : Any Card Type : Candelabrum
2x Troop Training Speed buff in slots 4 and 5
Faction : Any Card Type : Candelabrum
2x Troop Training Speed buff in slots 4 and 5
THE SALVAGE RULES
See UPDATED SALVAGE RULES below.
SALVAGING ITEMS MANUALLY and USING THE BOT
If you chose to salvage an item, the item will be destroyed and you will receive a certain amount of aetherstones based on the items quality and upgrade. To salvage a card, click the card and then salvage.
But since we have the throne room organizer, salvaging will be much easier if we have the salvage rules created.
NOTE: If you have the salvage rules put on, there's no need for you to salvage it manually. Just turn it "ON" and the salvager will salvage/eliminate the cards that will not meet the criteria of the salvage rules created and in return giving you aetherstones. Here's some IMPORTANT FIVE SLOTTED salvage rules to put into your throne room organizer bot.
Type: CHAIR Faction: any
Item must have 5x COMBAT SPEED BUFF in slot(s): 1 2 3 4 5
Type: CHAIR Faction: any
Item must have 5x DEFENSE BUFF in slot(s): 1 2 3 4 5
Type: CHAIR Faction: any
Item must have 5x ATTACK BUFF in slot(s): 1 2 3 4 5
Type: WINDOW Faction: any
Item must have 5x DEFENSE DEBUFF in slot(s): 1 2 3 4 5
Type: WINDOW Faction: any
Item must have 5x ATTACK DEBUFF in slot(s): 1 2 3 4 5
Type: WINDOW Faction: any
Item must have 5x LIFE DEBUFF in slot(s): 1 2 3 4 5
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NOTE : EITHER (means buff or debuff)
ADVISORS:
Type: advisor Faction: any
Item must have 3x Increased City Value buff in slot(s): 1 3 5
Type: advisor Faction: any
Item must have 5x Reassign March Speed buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 3x Reinforcement March Speed buff in slot(s): 3 4 5
Type: advisor Faction: any
Item must have 4x Transport March Speed buff in slot(s): 2 3 4 5
Type: advisor Faction: any
Item must have 4x Food Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Food Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Wood Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 4x Wood Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 4x Stone Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Stone Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 4x Ore Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Ore Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Resource Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Storehouse Protection buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 3x Construction Speed buff in slot(s): 3 4 5
Type: advisor Faction: any
Item must have 3x Research Speed buff in slot(s): 3 4 5
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CHAIRS
Type: chair Faction: any
Item must have 5x Life buff in slot(s): 1 2 3 4 5
Type: chair Faction: any
Item must have 5x Load buff in slot(s): 1 2 3 4 5
Type: chair Faction: any
Item must have 3x Range buff in slot(s): 3 4 5
Type: chair Faction: any
Item must have 3x March Size buff in slot(s): 3 4 5
Type: chair Faction: any
Item must have 3x March Speed buff in slot(s): 3 4 5
Type: chair Faction: any
Item must have 2x Upkeep Reduction buff in slot(s): 4 5
Type: chair Faction: any
Item must have 2x Construction Speed buff in slot(s): 4 5
Type: chair Faction: any
Item must have 2x Troop Training Speed buff in slot(s): 4 5
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HERO
Type: hero Faction: any
Item must have 2x range buff in slot(s): 2, 5
Type: hero Faction: any
Item must have 2x range debuff in slot(s): 3, 5
Type: hero Faction: any
Item must have 2x ranged range debuff in slot(s): 1, 3
Type: hero Faction: any
Item must have 2x siege range debuff in slot(s): 1, 3
Type: hero Faction: any
Item must have 2x attack in slot(s): 2,4
Type: hero Faction: any
Item must have 2x attack debuff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 3x combat speed buff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 3x defense buff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 3x defense debuff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 2x life buff in slot(s): 1, 5
Type: hero Faction: any
Item must have 3x infantry combat speed debuff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 3x ranged attack debuff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 1x ranged defense debuff in slot(s): 5
Type: hero Faction: any
Item must have 3x siege attack debuff in slot(s): 1, 3, 5
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TABLES
Type: table Faction: any
Item must have 2x Attack buff in slot(s): 4 5
and must have 3x Attack debuff in slot(s): 1 2 3
Type: table Faction: any
Item must have 2x Combat Speed buff in slot(s): 4 5
and must have 3x Combat Speed debuff in slot(s): 1 2 3
Type: table Faction: any
Item must have 2x Defense buff in slot(s): 4 5
and must have 3x Defense debuff in slot(s): 1 2 3
Type: table Faction: any
Item must have 2x Life buff in slot(s): 4 5
and must have 3x Life debuff in slot(s): 1 2 3
Type: table Faction: any
Item must have 3x Range either in slot(s): 3 4 5
Type: table Faction: any
Item must have 4x Crafting Speed either in slot(s): 2 3 4 5
Type: table Faction: any
Item must have 5x Reduced Research Cost buff in slot(s): 1 2 3 4 5
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WINDOW
Type: window Faction: any
Item must have 5x Attack debuff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Defense debuff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Life debuff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Combat Speed debuff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Wood Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 4x Wood Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Stone Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Ore Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Resource Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 4x Resource Production buff in slot(s): 1 2 3 4 5
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BANNERS
Type: banner Faction: any
Item must have 5x Infantry Attack either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Infantry Defense either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Infantry Life either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Infantry Combat Speed either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Ranged Attack either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Ranged Defense either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Ranged Life either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Horsed Attack either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Horsed Defense either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Horsed Life either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Horsed Combat Speed either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Siege Attack either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Siege Combat Speed either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 2x Siege Range either in slot(s): 4 5
Type: banner Faction: any
Item must have 1x Ranged Range buff in slot(s): 3
Type: banner Faction: any
Item must have 3x Ranged Range debuff in slot(s): 3 4 5
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TROPHY
Type: trophy Faction: any
Item must have 1x Attack debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Attack buff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Attack debuff in slot(s): 1
and must have 3x Attack buff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Attack debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Attack buff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Combat Speed debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Combat Speed buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Combat Speed debuff in slot(s): 1
and must have 1x Horsed buff or debuff in slot(s): 2
and must have 3x Combat Speed buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Combat Speed debuff in slot(s): 1
and must have 1x Ranged buff or debuff in slot(s): 2
and must have 3x Combat Speed buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Combat Speed debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Combat Speed buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Defense debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Defense buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Defense debuff in slot(s): 1
and must have 1x Ranged buff or debuff in slot(s): 2
and must have 3x Defense buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Defense debuff in slot(s): 1
and must have 1x Horsed buff or debuff in slot(s): 2
and must have 3x Defense buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Defense debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Defense buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Life debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Life buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Life debuff in slot(s): 1
and must have 1x Horsed buff or debuff in slot(s): 2
and must have 3x Life buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Life debuff in slot(s): 1
and must have 1x Ranged buff or debuff in slot(s): 2
and must have 3x Life buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Life debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Life buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Range debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Range buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Range debuff in slot(s): 1
and must have 1x Ranged buff or debuff in slot(s): 2
and must have 3x Range buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Range debuff in slot(s): 1
and must have 1x Horsed buff or debuff in slot(s): 2
and must have 3x Range buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Range debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Range buff or debuff in slot(s): 3 4 5
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CANDELABRUM
Type: candelabrum Faction: any
Item must have 5x Troop Training Speed buff or debuff in slot(s): 1 2 3 4 5
Type: candelabrum Faction: any
Item must have 2x Attack buff or debuff in slot(s): 1 5
and must have 1x Infantry buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 2x Attack buff or debuff in slot(s): 1 5
and must have 1x Ranged buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 2x Attack buff or debuff in slot(s): 1 5
and must have 1x Horsed buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 2x Attack buff or debuff in slot(s): 1 5
and must have 1x Siege buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 3x Defense buff or debuff in slot(s): 1 3 4 5
and must have 1x Infantry buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 3x Defense buff or debuff in slot(s): 1 3 4 5
and must have 1x Ranged buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 3x Defense buff or debuff in slot(s): 1 3 4 5
and must have 1x Horsed buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 3x Defense buff or debuff in slot(s): 1 3 4 5
and must have 1x Siege buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 2x Range buff or debuff in slot(s): 3 5
UPDATED
THRONE:
- ACCURACY (3,4,5) (Increases accuracy of all troops)
- ATTACK (1,2,3,4,5) (Increases attack of all troops)
- Chance to Find Items in PVP (3,4,5) (Increased chance to find items when attacking players)
- COMBAT SPEED (1,2,3,4,5) (Increases combat speed for all troops)
- Construction Speed (3,4) (Reduces construction time of all buildings)
- DEFENSE (1,2,3,4,5) (Increases defense of all troops)
- LIFE (1,2,3,4,5) (Increases life of all troops)
- LOAD (1,2,3,4,5) (Increases load of all troops)
- MARCH SIZE (3,4,5) (Increases max size of all types of marches)
- MARCH SPEED (3,4,5) (Increases speed of all type of marches)
- RANGE (3,4,5) (Increases range of all troops)
- Troop Training Speed (2,3,4,5) (reduces troop training time)
- Upkeep Reduction (4,5) (Reduces the amount of food needed to feed your troops)
TABLE:
- ACCURACY (3,4) (Increases accuracy of all troops)
- ACCURACY DEBUFF (3,4,5) (Reduces accuracy of all opponents troops)
- Aetherstone Cap (3,4) (Increases max amount of atherstone each city can hold)
- ATTACK (4,5)(Increases attack of all troops)
- ATTACK DEBUFF (1,2,3) (Reduces attack of all opponents troops)
- BONUS TO PVP ON DEFENSE (2,3,4) (Increases attack and defense when defending)
- BONUS TO PVP ON OFFENSE (2,3,4) (Increases attack and defense when attacking)
- Bonus vs. Barbarian Camps (2,3,4) (Increases attack and defense when attacking camps)
- Bonus vs. Wilds (2,3,4) (Increases attack and defense when attacking wilds)
- Broad Resource Cap (3)
- CHANCE TO FIND ITEMS (3) (Increases chance of finding items in all attacks)
- Chance to Find Items in Dark Forests (4,5) (Increases chance of finding items in dark forests)
- Chance to Find Items in PVP (4,5) (Increases chance of finding items when attacking another player)
- COMBAT SPEED (4,5) (Increases combat speed for all troops)
- COMBAT SPEED DEBUFF (1,2,3) (Decreases combat speed of opponents troops)
- Crafting speed (2,3,4,5) (Reduces crafting time for all items)
- DEFENSE (4,5) (Increases defense of all troops)
- DEFENSE DEBUFF (1,2,3) (Reduces defense of all opponents troops)
- Food Production (1) (Increases food production of all farms)
- LOAD (4,5) (Increases load of all troops)
- LOAD DEBUFF (1,2,3) (Decreases load of all opponents troops)
- LIFE (4,5) (Increases life of all troops)
- LIFE DEBUFF (1,2,3) (Decreases life of all opponents troops)
- Morale Boost (4,5) (Increases morale of population)
- Ore Production (1) (Increases ore production of all mines)
- RANGE (3,4) (Increases range of all troops)
- RANGE DEBUFF (3,4,5) (Reduces range of an opponent)
- Resource Production (1)
- Stone Production (1,2) (Increases stone production of all quarries)
- Storehouse Protection (2) (Increases the protection capacity of store houses)
- Upkeep Reduction (5) (Reduces the amount of fooded needed to feed your troops)
- Wood production (1) (Increases wood production of all sawmills)
WINDOW
- ACCURACY (Increases accuracy of all troops)
- ACCURACY DEBUFF (3,5)
- Aetherstone Cap (Increases max amount of atherstone each city can hold)
- ATTACK DEBUFF (1,2,3,4,5) (Reduces attack of all opponents troops)
- Bonus to Spiked Barriers (2,3,5) (Increases life and defense of spiked barriers)
- Bonus to Traps (3) (Increases attack of traps)
- Bonus to Wall (1,2,3,4,5) (Increases life and defense of walls)
- Bonus to Wall-Mounted Crossbows (3,4,5) (Increases attack, defense, life, range and accuracy of WMC)
- Bonus vs. Wilds (2,3,4,5) (Increases attack and defense when attacking wilds)
- Broad Resource Cap (3,4,5)
- COMBAT SPEED DEBUFF (1,2,3) (Decreases combat speed of opponents troops)
- DEFENSE DEBUFF (1,2,3,4,5) (Reduces defense of all opponents troops)
- Food Production (1,2,3,4) (Increases food production of all farms)
- LIFE DEBUFF (1,2,3,4,5) (Decreases life of all of opponents troops)
- LOAD DEBUFF (1,2,3,4,5) (Decreases load of all your opponents troops)
- Morale Boost (3,4) (Increases morale of population)
- Ore Production (1,2,3,4,5) (Increases ore production of all mines)
- RANGE DEBUFF (3,4,5) (Reduces range of an opponent)
- RESOURCE PRODUCTION (1,2,3,4,5) (Increases all resource production)
- Stone Production (1,2,3,4,5) (Increases stone production of all quarries)
- Storehouse Protection (2,3,5) (Increases the protection capacity of store houses)
- Wood production (1,2,3,4) (Increases wood production of all sawmills)
BANNER:
- Bonus vs. Barbarian Camps (2,5) (Increases attack and defense when attacking camps)
- Bonus vs. Dark Forests (1,2,3,4,5) (increases attack, defense and life when attacking dark forests)
- Horsed Accuracy Bonus (4,5) (Increases accuracy of horsed troops)
- Horsed Accuracy Bonus Debuff (3,4,5) (Decreases accuracy of opponents horsed troops)
- Horsed Attack (1,2,3,4,5) (Increases attack of horsed troops)
- Horsed Attack Debuff (1,2,3,4,5) (Decreases attack of opponents horsed troops)
- Horsed Combat Speed (1,2,3,4,5) (Increases combat speed of horsed troops)
- Horsed Combat Speed Debuff (2,3,4,5) (Decreases combat speed of opponents horsed troops)
- Horsed Defense (1,2,3,4,5) (Increases defense of horsed troops)
- Horsed Defense Debuff (1,2,3,4,5) (Decreases defense of opponents horsed troops)
- Horsed Life (1,2,3,4,5) (Increases life of horsed troops)
- Horsed Life Debuff (1,2,3,4,5) (Decreases life of opponents horsed troops)
- Horsed Load (1,2,3,5) (Increases load of horsed troops)
- Horsed Load Debuff (1,2,3,4,5) (Decreases load of opponents horsed troops)
- Infantry Accuracy Bonus (3,4,5) (Increases accuracy of infantry troops)
- Infantry Accuracy Bonus Debuff (3,4,5) (Decreases accuracy of opponents infantry troops)
- Infantry Attack (1,2,3,4,5) (Increases attack of infantry troops)
- Infantry Attack Debuff (1,2,3,4) (Decreases attack of opponents infantry troops)
- Infantry Combat Speed (1,2,3,4,5) (Increases combat speed of infantry troops)
- Infantry Combat Speed Debuff (1,2,3,4,5) (Decreases combat speed of opponents infantry troops)
- Infantry Defense (1,2,3,4,5) (Increases defense of infantry troops)
- Infantry Defense Debuff (1,2,3,4,5) (Decreases defense of opponents infantry troops)
- Infantry Life (1,2,3) (Increases life of infantry troops)
- Infantry Life Debuff (1,2,3,4,5) (Decreases life of opponents infantry troops)
- Ranged Accuracy Bonus (4,5) (Increases accuracy of ranged troops)
- Ranged Accuracy Bonus Debuff (3) (Decreases accuracy of opponents ranged troops)
- Ranged Attack (1,2,3,4,5) (Increases attack of ranged troops)
- Ranged Attack Debuff (1,2,3,4,5) (Decreases attack of opponents ranged troops)
- Ranged Defense (1,2,3,4,5) (Increases defense of ranged troops)
- Ranged Defense Debuff (1,2,3,4,5) (decreases defense of opponents ranged troops)
- Ranged Life (1,2,3,4,5) (Increases life of ranged troops)
- Ranged Life Debuff (1,2,3,4,5) (Decreases life of opponents ranged troops)
- Ranged Range (3) (Increases range of ranged troops)
- Ranged Range Debuff (3,4,5) (Decreases range of opponents ranged troops)
- Siege Accuracy (3,4,5) (Increases accuracy of siege weapons/troops)
- Siege Accuracy Debuff (4,5) (Decreases accuracy of opponents siege weapons/troops)
- Siege Attack (1,2,3,4,5) (Increases attack of siege weapons/troops)
- Siege Attack Debuff (1,2,3,4,5) (Decreases attack of opponents siege weapons/troops)
- Siege Combat Speed (1,2,3) (Increases combat speed of siege weapons/troops)
- Siege Combat Speed Debuff (1,2,3,4,5) (Decreases combat speed of opponents siege weapons/troops)
- Siege Load (1,2,3,4,5) (Increases load of siege weapons/troops)
- Siege Load Debuff (1,2,3,4,5) (Decreases load of opponents siege weapons/troops)
- Siege Range (4,5) (Increases range of siege weapons/troops)
- Siege Range Debuff (4,5) (Decreases range of opponents siege weapon/troops)
TROPHY:
- ACCURACY (3,5) (Increases accuracy of all troops)
- ACCURACY DEBUFF (4) (Reduces accuracy of of opponents troops)
- ATTACK (3,4,5) (Increases attack of all troops)
- ATTACK DEBUFF (1) (Reduces attack of all opponents troops)
- BONUS TO PVP ON DEFENSE (4) (Increases attack and defense when defending)
- BONUS TO PVP ON OFFENSE (4) (Increases attack and defense when attacking)
- Bonus to Wall (1)
- Bonus vs. Barbarian Camps (4) (Increases attack and defense when attacking camps)
- Bonus vs. Dark Forests (2) (increases attack, defense and life when attacking dark forests)
- Bonus vs. Wilds (4) (Increases attack and defense when attacking wilds)
- Chance to Find Items (4)
- Chance to Find Items in PVP (3,4) (Increases chance of finding items when attacking another player)
- COMBAT SPEED (3,4,5) (Increases combat speed for all troops)
- COMBAT SPEED DEBUFF (1) (Decreases combat speed of opponents troops)
- Construction Speed (3) (Reduces construction time of all buildings)
- Crafting speed (4) (Reduces crafting time for all items)
- DEFENSE (3,4,5) (Increases defense of all troops)
- DEFENSE DEBUFF (1) (Reduces defense of all opponents troops)
- Food Production (1) (Increases food production of all farms)
- Horsed Attack (2) (Increases attack of horsed troops)
- Horsed Attack Debuff (2) (Decreases attack of opponents horsed troops)
- Horsed Combat Speed (2) (Increases combat speed of horsed troops)
- Horsed Combat Speed Debuff (Decreases combat speed of opponents horsed troops)
- Horsed Defense (Increases defense of horsed troops)
- Horsed Defense Debuff (2) (Decreases defense of opponents horsed troops)
- Horsed Life (2) (Increases life of horsed troops)
- Horsed Life Debuff (2) (Decreases life of opponents horsed troops)
- Horsed Load (2) (Increases load of horsed troops)
- Horsed Load Debuff (2) (Decreases load of opponents horsed troops)
- Infantry Attack (2,3) (Increases attack of infantry troops)
- Infantry Attack Debuff (2) (Decreases attack of opponents infantry troops)
- Infantry Combat Speed (2) (Increases combat speed of infantry troops)
- Infantry Combat Speed Debuff (2) (Decreases combat speed of opponents infantry troops)
- Infantry Defense (2) (Increases defense of infantry troops)
- Infantry Defense Debuff (2) (Decreases defense of opponents infantry troops)
- Infantry Life (2) (Increases life of infantry troops)
- Infantry Life Debuff (2) (Decreases life of opponents infantry troops)
- LIFE (3,4,5) (Increases life of all troops)
- LIFE DEBUFF (1) (Decreases life of all of opponents troops)
- LOAD (3,4,5) (Increases load of all troops)
- LOAD DEBUFF (1) (Decreases load of all of opponents troops)
- MARCH SIZE (3,5) (Increases max size of all types of marches)
- MARCH SPEED (Increases speed of all type of marches)
- Morale Boost (4)
- Ore Production (1) (Increases ore production of all mines)
- RANGE (3,4) (Increases range of all troops)
- RANGE DEBUFF (4) (Reduces range of an opponent)
- Ranged Attack (2) (Increases attack of ranged troops)
- Ranged Attack Debuff (2) (Decreases attack of opponents ranged troops)
- Ranged Defense (2) (Increases defense of ranged troops)
- Ranged Defense Debuff (2) (decreases defense of opponents ranged troops)
- Ranged Life (2) (Increases life of ranged troops)
- Ranged Life Debuff (2) (Decreases life of opponents ranged troops)
- Resourcefulness
- Resource Production (1) (Increases all resource production)
- Siege Attack (2) (Increases attack of siege weapons/troops)
- Siege Combat Speed (2) (Increases combat speed of siege weapons/troops)
- Siege Combat Speed Debuff (2) (Decreases combat speed of opponents siege weapons/troops)
- Siege Load (2) (Increases load of siege weapons/troops)
- Stone Production (1) (Increases stone production of all quarries)
- Troop Training Speed (3,4,5) (reduces troop training time)
- Upkeep Reduction (4,5) (Reduces the amount of fooded needed to feed your troops)
- Wood production (1) (Increases wood production of all sawmills)
ADVISOR:
- Bonus vs. Barbarian Camps (2,3,4,5) (Increases attack and defense when attacking camps)
- Broad Resource Cap (3,4,5)
- Construction Speed (3,4,5) (Reduces construction time of all buildings)
- Food Production (1,2,3,4) (Increases food production of all farms)
- Ore Production (1,2,3,4,5) (Increases ore production of all mines)
- Reassign March Speed (1,2,3,4,5) (Increases march speed of reassignments)
- Reinforcement March Speed (3,4,5) (Increases march speed of reinforcements)
- Research Speed (3,4,5) (Reduces all research times)
- Resource Production (1,2,3,4,5) (Increases all resource production)
- Stone Production (1,2,3,4,5) (Increases stone production of all quarries)
- Storehouse Protection (3,4,5) (Increases the protection capacity of store houses)
- Transport March Speed (2,3,4,5) (Increases march speed of transports)
- Troop Training Speed (2,3,4,5) (reduces troop training time)
- Wood production (1,2,3,4) (Increases wood production of all sawmills)
CANDELABRIUM
- Aetherstone Cap (1) (Increases max amount of atherstone each city can hold)
- ATTACK (1,5) (Increases attack of all troops)
- Bonus vs. Barbarian Camps (3) (Increases attack and defense when attacking camps)
- Bonus vs. Wilds (3) (Increases attack and defense when attacking wilds)
- Chance to Find Items (3,4,5)
- Chance to Find Items in Dark Forests (3,5) (Increases chance of finding items in dark forests)
- Chance to Find Items in PvP (3,4,5) (Increases chance of finding items when attacking another player)
- COMBAT SPEED (3,4,5) (Increases combat speed for all troops)
- Construction Speed (1) (Reduces construction time of all buildings)
- DEFENSE (1,5) (Increases defense of all troops)
- Food Production (1) (Increases food production of all farms)
- Infantry Attack (2,4) (Increases attack of infantry troops)
- Infantry Combat Speed (2,4) (Increases combat speed of infantry troops)
- Infantry Defense (2,4) (Increases defense of infantry troops)
- Infantry Life (2,4) (Increases life of infantry troops)
- Horsed Attack (2,4) (Increases attack of horsed troops)
- Horsed Combat Speed (2,4) (Increases combat speed of horsed troops)
- Horsed Defense (4) (Increases defense of horsed troops)
- Horsed Life (2,4) (Increases life of horsed troops)
- Horsed Load (2) (Increases load of horsed troops)
- LIFE (3,5) (Increases life of all troops)
- LOAD (1,3,5) (Increases load of all troops)
- March Size (3) (Increases max size of all types of marches)
- March Speed (3) (Increases speed of all type of marches)
- Ore production (1) (Increases ore production of all mines)
- RANGE (3,5) (Increases range of all troops)
- Ranged Attack (2,4) (Increases attack of ranged troops)
- Ranged Life (2,4) (Increases life of ranged troops)
- Ranged Defense (2,4) (Increases defense of ranged troops)
- Resource Production (1) (Increases all resource production)
- Reinforcement March Speed (4) (Increases march speed of reinforcements)
- Siege Attack (2,4) (Increases attack of siege weapons/troops)
- Siege Load (2) (Increases load of siege weapons/troops)
- Siege Combat Speed (2,4) (Increases combat speed of siege weapons/troops)
- Stone Production (1) (Increases stone production of all quarries)
- Transport March Speed (4) (Increases march speed of transports)
- Troop Training Speed (1,3,4,5) (Reduces troop training time)
- Upkeep Reduction (1,5) (Reduces the amount of fooded needed to feed your troops)
- Wood Production (1) (Increases wood production of all sawmills)
If you chose to salvage an item, the item will be destroyed and you will receive a certain amount of aetherstones based on the items quality and upgrade. To salvage a card, click the card and then salvage.
But since we have the throne room organizer, salvaging will be much easier if we have the salvage rules created.
NOTE: If you have the salvage rules put on, there's no need for you to salvage it manually. Just turn it "ON" and the salvager will salvage/eliminate the cards that will not meet the criteria of the salvage rules created and in return giving you aetherstones. Here's some IMPORTANT FIVE SLOTTED salvage rules to put into your throne room organizer bot.
Type: CHAIR Faction: any
Item must have 5x COMBAT SPEED BUFF in slot(s): 1 2 3 4 5
Type: CHAIR Faction: any
Item must have 5x DEFENSE BUFF in slot(s): 1 2 3 4 5
Type: CHAIR Faction: any
Item must have 5x ATTACK BUFF in slot(s): 1 2 3 4 5
Type: WINDOW Faction: any
Item must have 5x DEFENSE DEBUFF in slot(s): 1 2 3 4 5
Type: WINDOW Faction: any
Item must have 5x ATTACK DEBUFF in slot(s): 1 2 3 4 5
Type: WINDOW Faction: any
Item must have 5x LIFE DEBUFF in slot(s): 1 2 3 4 5
-------------------------------------------------------------------------
NOTE : EITHER (means buff or debuff)
ADVISORS:
Type: advisor Faction: any
Item must have 3x Increased City Value buff in slot(s): 1 3 5
Type: advisor Faction: any
Item must have 5x Reassign March Speed buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 3x Reinforcement March Speed buff in slot(s): 3 4 5
Type: advisor Faction: any
Item must have 4x Transport March Speed buff in slot(s): 2 3 4 5
Type: advisor Faction: any
Item must have 4x Food Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Food Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Wood Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 4x Wood Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 4x Stone Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Stone Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 4x Ore Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Ore Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Resource Production buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 5x Storehouse Protection buff in slot(s): 1 2 3 4 5
Type: advisor Faction: any
Item must have 3x Construction Speed buff in slot(s): 3 4 5
Type: advisor Faction: any
Item must have 3x Research Speed buff in slot(s): 3 4 5
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CHAIRS
Type: chair Faction: any
Item must have 5x Life buff in slot(s): 1 2 3 4 5
Type: chair Faction: any
Item must have 5x Load buff in slot(s): 1 2 3 4 5
Type: chair Faction: any
Item must have 3x Range buff in slot(s): 3 4 5
Type: chair Faction: any
Item must have 3x March Size buff in slot(s): 3 4 5
Type: chair Faction: any
Item must have 3x March Speed buff in slot(s): 3 4 5
Type: chair Faction: any
Item must have 2x Upkeep Reduction buff in slot(s): 4 5
Type: chair Faction: any
Item must have 2x Construction Speed buff in slot(s): 4 5
Type: chair Faction: any
Item must have 2x Troop Training Speed buff in slot(s): 4 5
-------------------------------------------------------------------------
HERO
Type: hero Faction: any
Item must have 2x range buff in slot(s): 2, 5
Type: hero Faction: any
Item must have 2x range debuff in slot(s): 3, 5
Type: hero Faction: any
Item must have 2x ranged range debuff in slot(s): 1, 3
Type: hero Faction: any
Item must have 2x siege range debuff in slot(s): 1, 3
Type: hero Faction: any
Item must have 2x attack in slot(s): 2,4
Type: hero Faction: any
Item must have 2x attack debuff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 3x combat speed buff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 3x defense buff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 3x defense debuff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 2x life buff in slot(s): 1, 5
Type: hero Faction: any
Item must have 3x infantry combat speed debuff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 3x ranged attack debuff in slot(s): 1, 3, 5
Type: hero Faction: any
Item must have 1x ranged defense debuff in slot(s): 5
Type: hero Faction: any
Item must have 3x siege attack debuff in slot(s): 1, 3, 5
-------------------------------------------------------------------------
TABLES
Type: table Faction: any
Item must have 2x Attack buff in slot(s): 4 5
and must have 3x Attack debuff in slot(s): 1 2 3
Type: table Faction: any
Item must have 2x Combat Speed buff in slot(s): 4 5
and must have 3x Combat Speed debuff in slot(s): 1 2 3
Type: table Faction: any
Item must have 2x Defense buff in slot(s): 4 5
and must have 3x Defense debuff in slot(s): 1 2 3
Type: table Faction: any
Item must have 2x Life buff in slot(s): 4 5
and must have 3x Life debuff in slot(s): 1 2 3
Type: table Faction: any
Item must have 3x Range either in slot(s): 3 4 5
Type: table Faction: any
Item must have 4x Crafting Speed either in slot(s): 2 3 4 5
Type: table Faction: any
Item must have 5x Reduced Research Cost buff in slot(s): 1 2 3 4 5
-------------------------------------------------------------------------
WINDOW
Type: window Faction: any
Item must have 5x Attack debuff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Defense debuff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Life debuff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Combat Speed debuff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Wood Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 4x Wood Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Stone Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Ore Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 5x Resource Production buff in slot(s): 1 2 3 4 5
Type: window Faction: any
Item must have 4x Resource Production buff in slot(s): 1 2 3 4 5
--------------------------------------------------------------------------
BANNERS
Type: banner Faction: any
Item must have 5x Infantry Attack either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Infantry Defense either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Infantry Life either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Infantry Combat Speed either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Ranged Attack either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Ranged Defense either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Ranged Life either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Horsed Attack either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Horsed Defense either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Horsed Life either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Horsed Combat Speed either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Siege Attack either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 5x Siege Combat Speed either in slot(s): 1 2 3 4 5
Type: banner Faction: any
Item must have 2x Siege Range either in slot(s): 4 5
Type: banner Faction: any
Item must have 1x Ranged Range buff in slot(s): 3
Type: banner Faction: any
Item must have 3x Ranged Range debuff in slot(s): 3 4 5
-------------------------------------------------------------------------
TROPHY
Type: trophy Faction: any
Item must have 1x Attack debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Attack buff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Attack debuff in slot(s): 1
and must have 3x Attack buff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Attack debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Attack buff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Combat Speed debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Combat Speed buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Combat Speed debuff in slot(s): 1
and must have 1x Horsed buff or debuff in slot(s): 2
and must have 3x Combat Speed buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Combat Speed debuff in slot(s): 1
and must have 1x Ranged buff or debuff in slot(s): 2
and must have 3x Combat Speed buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Combat Speed debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Combat Speed buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Defense debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Defense buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Defense debuff in slot(s): 1
and must have 1x Ranged buff or debuff in slot(s): 2
and must have 3x Defense buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Defense debuff in slot(s): 1
and must have 1x Horsed buff or debuff in slot(s): 2
and must have 3x Defense buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Defense debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Defense buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Life debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Life buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Life debuff in slot(s): 1
and must have 1x Horsed buff or debuff in slot(s): 2
and must have 3x Life buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Life debuff in slot(s): 1
and must have 1x Ranged buff or debuff in slot(s): 2
and must have 3x Life buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Life debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Life buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Range debuff in slot(s): 1
and must have 1x Infantry buff or debuff in slot(s): 2
and must have 3x Range buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Range debuff in slot(s): 1
and must have 1x Ranged buff or debuff in slot(s): 2
and must have 3x Range buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Range debuff in slot(s): 1
and must have 1x Horsed buff or debuff in slot(s): 2
and must have 3x Range buff or debuff in slot(s): 3 4 5
Type: trophy Faction: any
Item must have 1x Range debuff in slot(s): 1
and must have 1x Siege buff or debuff in slot(s): 2
and must have 3x Range buff or debuff in slot(s): 3 4 5
-------------------------------------------------------------------------
CANDELABRUM
Type: candelabrum Faction: any
Item must have 5x Troop Training Speed buff or debuff in slot(s): 1 2 3 4 5
Type: candelabrum Faction: any
Item must have 2x Attack buff or debuff in slot(s): 1 5
and must have 1x Infantry buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 2x Attack buff or debuff in slot(s): 1 5
and must have 1x Ranged buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 2x Attack buff or debuff in slot(s): 1 5
and must have 1x Horsed buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 2x Attack buff or debuff in slot(s): 1 5
and must have 1x Siege buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 3x Defense buff or debuff in slot(s): 1 3 4 5
and must have 1x Infantry buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 3x Defense buff or debuff in slot(s): 1 3 4 5
and must have 1x Ranged buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 3x Defense buff or debuff in slot(s): 1 3 4 5
and must have 1x Horsed buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 3x Defense buff or debuff in slot(s): 1 3 4 5
and must have 1x Siege buff or debuff in slot(s): 2 3 4
Type: candelabrum Faction: any
Item must have 2x Range buff or debuff in slot(s): 3 5
UPDATED
THRONE:
- ACCURACY (3,4,5) (Increases accuracy of all troops)
- ATTACK (1,2,3,4,5) (Increases attack of all troops)
- Chance to Find Items in PVP (3,4,5) (Increased chance to find items when attacking players)
- COMBAT SPEED (1,2,3,4,5) (Increases combat speed for all troops)
- Construction Speed (3,4) (Reduces construction time of all buildings)
- DEFENSE (1,2,3,4,5) (Increases defense of all troops)
- LIFE (1,2,3,4,5) (Increases life of all troops)
- LOAD (1,2,3,4,5) (Increases load of all troops)
- MARCH SIZE (3,4,5) (Increases max size of all types of marches)
- MARCH SPEED (3,4,5) (Increases speed of all type of marches)
- RANGE (3,4,5) (Increases range of all troops)
- Troop Training Speed (2,3,4,5) (reduces troop training time)
- Upkeep Reduction (4,5) (Reduces the amount of food needed to feed your troops)
TABLE:
- ACCURACY (3,4) (Increases accuracy of all troops)
- ACCURACY DEBUFF (3,4,5) (Reduces accuracy of all opponents troops)
- Aetherstone Cap (3,4) (Increases max amount of atherstone each city can hold)
- ATTACK (4,5)(Increases attack of all troops)
- ATTACK DEBUFF (1,2,3) (Reduces attack of all opponents troops)
- BONUS TO PVP ON DEFENSE (2,3,4) (Increases attack and defense when defending)
- BONUS TO PVP ON OFFENSE (2,3,4) (Increases attack and defense when attacking)
- Bonus vs. Barbarian Camps (2,3,4) (Increases attack and defense when attacking camps)
- Bonus vs. Wilds (2,3,4) (Increases attack and defense when attacking wilds)
- Broad Resource Cap (3)
- CHANCE TO FIND ITEMS (3) (Increases chance of finding items in all attacks)
- Chance to Find Items in Dark Forests (4,5) (Increases chance of finding items in dark forests)
- Chance to Find Items in PVP (4,5) (Increases chance of finding items when attacking another player)
- COMBAT SPEED (4,5) (Increases combat speed for all troops)
- COMBAT SPEED DEBUFF (1,2,3) (Decreases combat speed of opponents troops)
- Crafting speed (2,3,4,5) (Reduces crafting time for all items)
- DEFENSE (4,5) (Increases defense of all troops)
- DEFENSE DEBUFF (1,2,3) (Reduces defense of all opponents troops)
- Food Production (1) (Increases food production of all farms)
- LOAD (4,5) (Increases load of all troops)
- LOAD DEBUFF (1,2,3) (Decreases load of all opponents troops)
- LIFE (4,5) (Increases life of all troops)
- LIFE DEBUFF (1,2,3) (Decreases life of all opponents troops)
- Morale Boost (4,5) (Increases morale of population)
- Ore Production (1) (Increases ore production of all mines)
- RANGE (3,4) (Increases range of all troops)
- RANGE DEBUFF (3,4,5) (Reduces range of an opponent)
- Resource Production (1)
- Stone Production (1,2) (Increases stone production of all quarries)
- Storehouse Protection (2) (Increases the protection capacity of store houses)
- Upkeep Reduction (5) (Reduces the amount of fooded needed to feed your troops)
- Wood production (1) (Increases wood production of all sawmills)
WINDOW
- ACCURACY (Increases accuracy of all troops)
- ACCURACY DEBUFF (3,5)
- Aetherstone Cap (Increases max amount of atherstone each city can hold)
- ATTACK DEBUFF (1,2,3,4,5) (Reduces attack of all opponents troops)
- Bonus to Spiked Barriers (2,3,5) (Increases life and defense of spiked barriers)
- Bonus to Traps (3) (Increases attack of traps)
- Bonus to Wall (1,2,3,4,5) (Increases life and defense of walls)
- Bonus to Wall-Mounted Crossbows (3,4,5) (Increases attack, defense, life, range and accuracy of WMC)
- Bonus vs. Wilds (2,3,4,5) (Increases attack and defense when attacking wilds)
- Broad Resource Cap (3,4,5)
- COMBAT SPEED DEBUFF (1,2,3) (Decreases combat speed of opponents troops)
- DEFENSE DEBUFF (1,2,3,4,5) (Reduces defense of all opponents troops)
- Food Production (1,2,3,4) (Increases food production of all farms)
- LIFE DEBUFF (1,2,3,4,5) (Decreases life of all of opponents troops)
- LOAD DEBUFF (1,2,3,4,5) (Decreases load of all your opponents troops)
- Morale Boost (3,4) (Increases morale of population)
- Ore Production (1,2,3,4,5) (Increases ore production of all mines)
- RANGE DEBUFF (3,4,5) (Reduces range of an opponent)
- RESOURCE PRODUCTION (1,2,3,4,5) (Increases all resource production)
- Stone Production (1,2,3,4,5) (Increases stone production of all quarries)
- Storehouse Protection (2,3,5) (Increases the protection capacity of store houses)
- Wood production (1,2,3,4) (Increases wood production of all sawmills)
BANNER:
- Bonus vs. Barbarian Camps (2,5) (Increases attack and defense when attacking camps)
- Bonus vs. Dark Forests (1,2,3,4,5) (increases attack, defense and life when attacking dark forests)
- Horsed Accuracy Bonus (4,5) (Increases accuracy of horsed troops)
- Horsed Accuracy Bonus Debuff (3,4,5) (Decreases accuracy of opponents horsed troops)
- Horsed Attack (1,2,3,4,5) (Increases attack of horsed troops)
- Horsed Attack Debuff (1,2,3,4,5) (Decreases attack of opponents horsed troops)
- Horsed Combat Speed (1,2,3,4,5) (Increases combat speed of horsed troops)
- Horsed Combat Speed Debuff (2,3,4,5) (Decreases combat speed of opponents horsed troops)
- Horsed Defense (1,2,3,4,5) (Increases defense of horsed troops)
- Horsed Defense Debuff (1,2,3,4,5) (Decreases defense of opponents horsed troops)
- Horsed Life (1,2,3,4,5) (Increases life of horsed troops)
- Horsed Life Debuff (1,2,3,4,5) (Decreases life of opponents horsed troops)
- Horsed Load (1,2,3,5) (Increases load of horsed troops)
- Horsed Load Debuff (1,2,3,4,5) (Decreases load of opponents horsed troops)
- Infantry Accuracy Bonus (3,4,5) (Increases accuracy of infantry troops)
- Infantry Accuracy Bonus Debuff (3,4,5) (Decreases accuracy of opponents infantry troops)
- Infantry Attack (1,2,3,4,5) (Increases attack of infantry troops)
- Infantry Attack Debuff (1,2,3,4) (Decreases attack of opponents infantry troops)
- Infantry Combat Speed (1,2,3,4,5) (Increases combat speed of infantry troops)
- Infantry Combat Speed Debuff (1,2,3,4,5) (Decreases combat speed of opponents infantry troops)
- Infantry Defense (1,2,3,4,5) (Increases defense of infantry troops)
- Infantry Defense Debuff (1,2,3,4,5) (Decreases defense of opponents infantry troops)
- Infantry Life (1,2,3) (Increases life of infantry troops)
- Infantry Life Debuff (1,2,3,4,5) (Decreases life of opponents infantry troops)
- Ranged Accuracy Bonus (4,5) (Increases accuracy of ranged troops)
- Ranged Accuracy Bonus Debuff (3) (Decreases accuracy of opponents ranged troops)
- Ranged Attack (1,2,3,4,5) (Increases attack of ranged troops)
- Ranged Attack Debuff (1,2,3,4,5) (Decreases attack of opponents ranged troops)
- Ranged Defense (1,2,3,4,5) (Increases defense of ranged troops)
- Ranged Defense Debuff (1,2,3,4,5) (decreases defense of opponents ranged troops)
- Ranged Life (1,2,3,4,5) (Increases life of ranged troops)
- Ranged Life Debuff (1,2,3,4,5) (Decreases life of opponents ranged troops)
- Ranged Range (3) (Increases range of ranged troops)
- Ranged Range Debuff (3,4,5) (Decreases range of opponents ranged troops)
- Siege Accuracy (3,4,5) (Increases accuracy of siege weapons/troops)
- Siege Accuracy Debuff (4,5) (Decreases accuracy of opponents siege weapons/troops)
- Siege Attack (1,2,3,4,5) (Increases attack of siege weapons/troops)
- Siege Attack Debuff (1,2,3,4,5) (Decreases attack of opponents siege weapons/troops)
- Siege Combat Speed (1,2,3) (Increases combat speed of siege weapons/troops)
- Siege Combat Speed Debuff (1,2,3,4,5) (Decreases combat speed of opponents siege weapons/troops)
- Siege Load (1,2,3,4,5) (Increases load of siege weapons/troops)
- Siege Load Debuff (1,2,3,4,5) (Decreases load of opponents siege weapons/troops)
- Siege Range (4,5) (Increases range of siege weapons/troops)
- Siege Range Debuff (4,5) (Decreases range of opponents siege weapon/troops)
TROPHY:
- ACCURACY (3,5) (Increases accuracy of all troops)
- ACCURACY DEBUFF (4) (Reduces accuracy of of opponents troops)
- ATTACK (3,4,5) (Increases attack of all troops)
- ATTACK DEBUFF (1) (Reduces attack of all opponents troops)
- BONUS TO PVP ON DEFENSE (4) (Increases attack and defense when defending)
- BONUS TO PVP ON OFFENSE (4) (Increases attack and defense when attacking)
- Bonus to Wall (1)
- Bonus vs. Barbarian Camps (4) (Increases attack and defense when attacking camps)
- Bonus vs. Dark Forests (2) (increases attack, defense and life when attacking dark forests)
- Bonus vs. Wilds (4) (Increases attack and defense when attacking wilds)
- Chance to Find Items (4)
- Chance to Find Items in PVP (3,4) (Increases chance of finding items when attacking another player)
- COMBAT SPEED (3,4,5) (Increases combat speed for all troops)
- COMBAT SPEED DEBUFF (1) (Decreases combat speed of opponents troops)
- Construction Speed (3) (Reduces construction time of all buildings)
- Crafting speed (4) (Reduces crafting time for all items)
- DEFENSE (3,4,5) (Increases defense of all troops)
- DEFENSE DEBUFF (1) (Reduces defense of all opponents troops)
- Food Production (1) (Increases food production of all farms)
- Horsed Attack (2) (Increases attack of horsed troops)
- Horsed Attack Debuff (2) (Decreases attack of opponents horsed troops)
- Horsed Combat Speed (2) (Increases combat speed of horsed troops)
- Horsed Combat Speed Debuff (Decreases combat speed of opponents horsed troops)
- Horsed Defense (Increases defense of horsed troops)
- Horsed Defense Debuff (2) (Decreases defense of opponents horsed troops)
- Horsed Life (2) (Increases life of horsed troops)
- Horsed Life Debuff (2) (Decreases life of opponents horsed troops)
- Horsed Load (2) (Increases load of horsed troops)
- Horsed Load Debuff (2) (Decreases load of opponents horsed troops)
- Infantry Attack (2,3) (Increases attack of infantry troops)
- Infantry Attack Debuff (2) (Decreases attack of opponents infantry troops)
- Infantry Combat Speed (2) (Increases combat speed of infantry troops)
- Infantry Combat Speed Debuff (2) (Decreases combat speed of opponents infantry troops)
- Infantry Defense (2) (Increases defense of infantry troops)
- Infantry Defense Debuff (2) (Decreases defense of opponents infantry troops)
- Infantry Life (2) (Increases life of infantry troops)
- Infantry Life Debuff (2) (Decreases life of opponents infantry troops)
- LIFE (3,4,5) (Increases life of all troops)
- LIFE DEBUFF (1) (Decreases life of all of opponents troops)
- LOAD (3,4,5) (Increases load of all troops)
- LOAD DEBUFF (1) (Decreases load of all of opponents troops)
- MARCH SIZE (3,5) (Increases max size of all types of marches)
- MARCH SPEED (Increases speed of all type of marches)
- Morale Boost (4)
- Ore Production (1) (Increases ore production of all mines)
- RANGE (3,4) (Increases range of all troops)
- RANGE DEBUFF (4) (Reduces range of an opponent)
- Ranged Attack (2) (Increases attack of ranged troops)
- Ranged Attack Debuff (2) (Decreases attack of opponents ranged troops)
- Ranged Defense (2) (Increases defense of ranged troops)
- Ranged Defense Debuff (2) (decreases defense of opponents ranged troops)
- Ranged Life (2) (Increases life of ranged troops)
- Ranged Life Debuff (2) (Decreases life of opponents ranged troops)
- Resourcefulness
- Resource Production (1) (Increases all resource production)
- Siege Attack (2) (Increases attack of siege weapons/troops)
- Siege Combat Speed (2) (Increases combat speed of siege weapons/troops)
- Siege Combat Speed Debuff (2) (Decreases combat speed of opponents siege weapons/troops)
- Siege Load (2) (Increases load of siege weapons/troops)
- Stone Production (1) (Increases stone production of all quarries)
- Troop Training Speed (3,4,5) (reduces troop training time)
- Upkeep Reduction (4,5) (Reduces the amount of fooded needed to feed your troops)
- Wood production (1) (Increases wood production of all sawmills)
ADVISOR:
- Bonus vs. Barbarian Camps (2,3,4,5) (Increases attack and defense when attacking camps)
- Broad Resource Cap (3,4,5)
- Construction Speed (3,4,5) (Reduces construction time of all buildings)
- Food Production (1,2,3,4) (Increases food production of all farms)
- Ore Production (1,2,3,4,5) (Increases ore production of all mines)
- Reassign March Speed (1,2,3,4,5) (Increases march speed of reassignments)
- Reinforcement March Speed (3,4,5) (Increases march speed of reinforcements)
- Research Speed (3,4,5) (Reduces all research times)
- Resource Production (1,2,3,4,5) (Increases all resource production)
- Stone Production (1,2,3,4,5) (Increases stone production of all quarries)
- Storehouse Protection (3,4,5) (Increases the protection capacity of store houses)
- Transport March Speed (2,3,4,5) (Increases march speed of transports)
- Troop Training Speed (2,3,4,5) (reduces troop training time)
- Wood production (1,2,3,4) (Increases wood production of all sawmills)
CANDELABRIUM
- Aetherstone Cap (1) (Increases max amount of atherstone each city can hold)
- ATTACK (1,5) (Increases attack of all troops)
- Bonus vs. Barbarian Camps (3) (Increases attack and defense when attacking camps)
- Bonus vs. Wilds (3) (Increases attack and defense when attacking wilds)
- Chance to Find Items (3,4,5)
- Chance to Find Items in Dark Forests (3,5) (Increases chance of finding items in dark forests)
- Chance to Find Items in PvP (3,4,5) (Increases chance of finding items when attacking another player)
- COMBAT SPEED (3,4,5) (Increases combat speed for all troops)
- Construction Speed (1) (Reduces construction time of all buildings)
- DEFENSE (1,5) (Increases defense of all troops)
- Food Production (1) (Increases food production of all farms)
- Infantry Attack (2,4) (Increases attack of infantry troops)
- Infantry Combat Speed (2,4) (Increases combat speed of infantry troops)
- Infantry Defense (2,4) (Increases defense of infantry troops)
- Infantry Life (2,4) (Increases life of infantry troops)
- Horsed Attack (2,4) (Increases attack of horsed troops)
- Horsed Combat Speed (2,4) (Increases combat speed of horsed troops)
- Horsed Defense (4) (Increases defense of horsed troops)
- Horsed Life (2,4) (Increases life of horsed troops)
- Horsed Load (2) (Increases load of horsed troops)
- LIFE (3,5) (Increases life of all troops)
- LOAD (1,3,5) (Increases load of all troops)
- March Size (3) (Increases max size of all types of marches)
- March Speed (3) (Increases speed of all type of marches)
- Ore production (1) (Increases ore production of all mines)
- RANGE (3,5) (Increases range of all troops)
- Ranged Attack (2,4) (Increases attack of ranged troops)
- Ranged Life (2,4) (Increases life of ranged troops)
- Ranged Defense (2,4) (Increases defense of ranged troops)
- Resource Production (1) (Increases all resource production)
- Reinforcement March Speed (4) (Increases march speed of reinforcements)
- Siege Attack (2,4) (Increases attack of siege weapons/troops)
- Siege Load (2) (Increases load of siege weapons/troops)
- Siege Combat Speed (2,4) (Increases combat speed of siege weapons/troops)
- Stone Production (1) (Increases stone production of all quarries)
- Transport March Speed (4) (Increases march speed of transports)
- Troop Training Speed (1,3,4,5) (Reduces troop training time)
- Upkeep Reduction (1,5) (Reduces the amount of fooded needed to feed your troops)
- Wood Production (1) (Increases wood production of all sawmills)